Red Alert 2 Yuri's Revenge Mod
Bellum Æternum
Specific Progress
■ Coding:
Rules coding of presented units are fully accomplished, while some hidden units are still working in progress.
AI has been reworked, and is 90% finished, and is experiencing a plenty of local testing before publish.
■ Voxels:
Voxels are graphics for vehicles.
All presented vehicles are finished, and civilian vehicles are still working in progress.
■ SHPs:
SHPs are graphics for buildings and infantries. Infantries will not be change too much, and there are several new buildings working in progress.
■ Maps:
The third skirmish map: Mt.Thunderhead (2-6) is working in progress.
The first mission of Allied campaign is finished, the second mission is still polishing. The story line and scripts of the first season campaign has finished.
■ Sound:
Right now sound is at a lower priority, since the main content isn't really finished. It will be started right after maps.
Engines Empowered the Mod
Ares
Ares is the next generation of binary-based Command & Conquer modding. To successfully run Bellum Aeternum, the Ares version 3.0 should be installed first.
Ares Official WebsitePhobos
Phobos is a community engine extension project providing a set of new features and fixes for Yuri’s Revenge. The Phobos version 3.0.1 should be installed first.
Phobos Github PagesInstallation Guide
Step 1. Make sure you got the client of Red Alert 2 Yuri's Revenge version 1.001. You can purchase the C&C Ultimate Collection.
Step 2. Download Bellum Æternum and unzip the file
Step 3. Copy and paste the unzipped files into the root directory of your Red Alert 2 Yuri's Revenge.
Step 4. Double click the GameStart.bat to start the game.